I bet you're one of those motion sickness faggots. The sequels are even bigger and technically not even GBC games.Īnonymous Wed Jan 24 23:19:22 2018 No. There are certain acceptable limits to framerate and blur, PD went past them.Īnonymous Wed Jan 24 23:18:08 2018 No. Perfect Dark was a nauseating mess to play in multiplayer. What does any of that have to do with how a game looks graphically?Īnonymous Wed Jan 24 23:17:59 2018 No. I would refute that but first you have to backtrack to the beginning, switch to the yellow kong to shoot the yellow switch, climb the green rope with the green kong, press the blue lever with the blue kong and finally pay 69 m00t tokens but only after feeding 3928 bananas to the mcgufin so you can finally read the rest of this post.Īnonymous Wed Jan 24 23:17:57 2018 No. This shit literally looked better than most early 360 games.Īnonymous Wed Jan 24 23:16:19 2018 No. Just look at Conker Live and Reloaded on Xbox, it had fucking real-time fur rendering. Rare has always had the best looking games on basically every platform it's developed for. I mean, you can say that, but you're factually wrong. Still hard to believe the shear size of these on old grody gb hardware.Īnonymous Wed Jan 24 23:11:12 2018 No. >Rare has always been known for making insanely good looking games.Īnonymous Wed Jan 24 23:10:56 2018 No.
Really out of place compared to your average N64 game.Īnonymous Wed Jan 24 23:10:11 2018 No. Not a huge fan of the game itself but the graphics are undeniably gorgeous. It never really gets mentioned, but Majora's Mask was a pretty incredible looking game in a lot of ways. Even more recently, with stuff like Banjo-Kazooie: Nuts & Bolts or Killer Instinct reboot, they are super talented guys. Rare has always been known for making insanely good looking games.
Itt: games that push consoles to their limits (even if they use add-ons or chips to do so)Īnonymous Wed Jan 24 23:01:25 2018 No.